AppWindow.StatusMessage Method | |
Display a message in an application window's status bar.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.19
Syntax VIRTUAL METHOD StatusMessage(
oHL,
nType
) AS USUAL CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public override Usual StatusMessage(
Usual oHL = default,
Usual nType = default
)
Request Example
View SourceParameters
- oHL (Optional)
- Type: Usual
The hyperlabel containing a description (HyperLabel:Description) for the status message or the status message as a string. - nType (Optional)
- Type: Usual
The constant value indicating the type and priority of the message to be displayed on the status bar.
The highest priority message (MESSAGEMENU) always takes precedence over and replaces lower priority messages. See table in the remarks section for more info.
Return Value
Type:
UsualNIL
Remarks Constant | Description |
---|
MESSAGEMENU | Priority 4 (Highest priority): A message associated with a menu selection. |
MESSAGEERROR | Priority 3: An error message. |
MESSAGECONTROL | Priority 2: A message associated with a control. |
MESSAGEPERMANENT |
Priority 1 (Lowest priority): The default message displayed on the status bar; stored whenever a higher
priority message takes precedence and redisplayed when no other messages take priority. This is the default.
|
See Also