Button Constructor | |
Construct a button.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax CONSTRUCTOR(
oOwner,
xID,
oPoint,
oDimension,
cText,
kStyle,
lDataAware
) CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public Button(
Usual oOwner = default,
Usual xID = default,
Usual oPoint = default,
Usual oDimension = default,
Usual cText = default,
Usual kStyle = default,
Usual lDataAware = default
)
Request Example
View SourceParameters
- oOwner (Optional)
- Type: Usual
The window that owns the button. - xID (Optional)
- Type: Usual
The unique ID of the button (between 1 and 8000). - oPoint (Optional)
- Type: Usual
The origin of the button in canvas coordinates. - oDimension (Optional)
- Type: Usual
The dimension of the button in canvas coordinates. - cText (Optional)
- Type: Usual
The informational text to be printed in the button. By default, it is a NULL_STRING. - kStyle (Optional)
- Type: Usual
The style of the button, specified by a Windows API style constant.
Tip |
---|
Consult your Microsoft Win32 Software Development Kit documentation for detailed information about a particular Windows API style constant. |
- lDataAware (Optional)
- Type: Usual
A logical value specifying whether the button is data aware. If omitted, defaults to FALSE.
See Also