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Color Constructor

X#
Construct a color

Namespace:  VO
Assembly:  VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax
 CONSTRUCTOR(
	nRed,
	nGreen,
	nBlue
) CLIPPER
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Parameters

nRed (Optional)
Type: Usual
The amount of red to be used to create the color. This can be a value between 0 (lowest intensity) and 255 (highest intensity). The default value is 0.
nGreen (Optional)
Type: Usual
The amount of green to be used to create the color. This can be a value between 0 (lowest intensity) and 255 (highest intensity). The default value is 0.
nBlue (Optional)
Type: Usual
The amount of blue to be used to create the color. This can be a value between 0 (lowest intensity) and 255 (highest intensity). The default value is 0.
Remarks
If the first and second argument are both numeric and the second argument is -1, VO will treat the first number as the colorref of the color object. In that case the first number indicates the standard color to create, specified as one of the following constants:
ConstantColor
COLORBLACKBlack
COLORBLUEBlue
COLORCYANCyan
COLORGREENGreen
COLORMAGENTAMagenta
COLORREDRed
COLORWHITEWhite
COLORYELLOWYellow
Examples
The following example defines some colors:
X#
1oRed                 := Color{COLORRED}
2oWhite        := Color{ 255, 255, 255}
3oMediumAquamarine  := Color{ 50, 204, 153}
4oBlack        := Color{  0,  0,  0}
5oBlue        := Color{  0,  0, 255}
6oCadetBlue      := Color{ 95, 159, 159}
7oCornflowerBlue   := Color{ 66, 66, 111}
8oDarkSlateBlue    := Color{ 107, 35, 142}
See Also