OLEDataWindow Constructor | |
Note The functionality in this method has now been incorporated into the Window Class.
Construct an OLE data window.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax CONSTRUCTOR(
oOwner,
oSource,
nResourceID
) CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public OLEDataWindow(
Usual oOwner = default,
Usual oSource = default,
Usual nResourceID = default
)
Request Example
View SourceParameters
- oOwner (Optional)
- Type: Usual
The window that owns the OLE data window. The following window types can be owners: App, ShellWindow, TopAppWindow, ChildAppWindow, DialogWindow, DataDialog, or another DataWindow.
The behavior of the OLE data window is determined by the type of its owner.
- oSource (Optional)
- Type: Usual
The ID of the resource that defines the layout of the OLE data window. or the resource ID that specifies the location and size of the sub-data window.
Specifying this argument creates the new OLE data window as a sub-data window on its owner data window (only data window owners can have sub-data windows).
It should refer to a control defined in the resource entity of the owner data window.
If oSource is omitted or if oOwner is not a data window, the data window is created as a modal DialogWindow.
- nResourceID (Optional)
- Type: Usual
** missing parameter documentation **
Remarks
An OLE data window is an enhanced data window which can be used to host OLE objects. It provides the additional functionality needed for OLE objects. For more details, please see the specific methods for the OLEDataWindow class.
See Also