Pointer Constructor | |
Load a pointer from a resource entity.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax CONSTRUCTOR(
xResourceID
) CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public Pointer(
Usual xResourceID = default
)
Request Example
View SourceParameters
- xResourceID (Optional)
- Type: Usual
The resource ID of the desired pointer.
If kResourceID is specified, use one of the constants listed below:
Remarks PointerDescriptionPOINTERARROWA pointer commonly used for selecting and pointing at objects. This is the default.POINTERCROSSHAIRSA pointer commonly used for selecting and drawing graphic objects.POINTERFOURARROWA pointer commonly used for moving objects.POINTERHOURGLASSA pointer commonly used to indicate a delay.POINTERIBEAMA pointer commonly used for text entry.POINTERICONA pointer used for moving icons.POINTERUPARROWA pointer commonly used to drag a selection to a new location and "drop" or insert it.
Tip |
---|
The icon specified by the POINTERICON resource ID takes on the appearance of the icon being moved. |
See Also