TextControl Constructor | |
Create a text control.
Namespace:
VO
Assembly:
VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax CONSTRUCTOR(
oOwner,
xId,
oPoint,
oDimension,
cRegclass,
kStyle,
lDataAware
) CLIPPER
[ClipperCallingConventionAttribute(new string[] { ... })]
public TextControl(
Usual oOwner = default,
Usual xId = default,
Usual oPoint = default,
Usual oDimension = default,
Usual cRegclass = default,
Usual kStyle = default,
Usual lDataAware = default
)
Request Example
View SourceParameters
- oOwner (Optional)
- Type: Usual
The window that owns the text control. - xId (Optional)
- Type: Usual
The unique ID between 1 and 8000 of the text control. - oPoint (Optional)
- Type: Usual
The origin of the text control in canvas coordinates. - oDimension (Optional)
- Type: Usual
The dimension of the text control in canvas coordinates. - cRegclass (Optional)
- Type: Usual
The window class name (e.g., 'ListBox') of the control. - kStyle (Optional)
- Type: Usual
Constant representing the window style of the control, specified either by a X# style constant or a Windows API style constant. Styles can be combined using the _Or() operator.
- lDataAware (Optional)
- Type: Usual
A logical value specifying whether the text control is data aware.
For detailed information, see TextControl:Init() and the corresponding Init() method topics for the Button, CheckBox, ComboBox, DateTimePicker, Edit, FixedText, GroupBox, HotKeyEdit, IPAddress, ListBox, ListView, MonthCalendar, MultiLineEdit, PushButton, RadioButton, RadioButtonGroup, RichEdit, and SingleLineEdit subclasses in the online help.
Remarks Tip |
---|
Consult your Microsoft Win32 Software Development Kit documentation for detailed information about a particular Windows API constant. |
See Also