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Bitmap Class

X#
Create a bitmap, which is a bit pattern entity—that is, a two-dimensional array of pixels, each pixel having color attributes (monochrome or color).
Inheritance Hierarchy
Object
  VObject
    Bitmap

Namespace:  VO
Assembly:  VOGUIClasses (in VOGUIClasses.dll) Version: 2.21
Syntax
 CLASS Bitmap INHERIT VObject
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The Bitmap type exposes the following members.

Constructors
  NameDescription
Public methodBitmap
Load a bitmap from the resource entity.
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Properties
  NameDescription
Public propertySize
A Dimension object representing the size of the bitmap.
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Methods
  NameDescription
Public methodDestroy
Provide a method to de-instantiate a Bitmap object.
(Overrides Destroy.)
Public methodHandle
Return the handle for a bitmap.
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Fields
  NameDescription
Public fieldoCargo
Cargo slot.
(Inherited from VObject.)
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Remarks
In X#, bitmaps are created from resource entities, and can be used to create brushes and icons.
See Also

Reference