Search found 100 matches
- Wed Aug 03, 2022 1:01 pm
- Forum: Product
- Topic: preventing recompilation
- Replies: 4
- Views: 1438
preventing recompilation
<r>hmm, are we talking about the same thing?<br/> I don't mind that the unit tests are recompiled when I build the solution as a whole.<br/> <br/> But when I <U><s>[u]</s>change a unit test<e>[/u]</e></U> and want to run/debug it, then it compiles the source of the whole solution again (including ...
- Wed Aug 03, 2022 11:16 am
- Forum: Product
- Topic: preventing recompilation
- Replies: 4
- Views: 1438
preventing recompilation
I am changing unittests (in C#) over XSharp code. I see that XSharp code is recompiling (or at least checking it) every time, even though nothing changed.
Is there something I can do to prevent this behavior?
Is there something I can do to prevent this behavior?
- Tue May 24, 2022 12:54 pm
- Forum: Suggestions
- Topic: Report/warning to find potential problems switching to case-sensitive mode
- Replies: 2
- Views: 3804
Report/warning to find potential problems switching to case-sensitive mode
That is a good suggestion.
- Tue May 24, 2022 9:39 am
- Forum: Suggestions
- Topic: Report/warning to find potential problems switching to case-sensitive mode
- Replies: 2
- Views: 3804
Report/warning to find potential problems switching to case-sensitive mode
<t>We have an example where a local variable is called the same as a getter (access) on a class, but only differs in the case of the first letter.<br/> <br/> Example:<br/> USING System<br/> USING System.Collections.Generic<br/> USING System.Linq<br/> USING System.Text<br/> <br/> <br/> FUNCTION Start ...
- Tue Dec 28, 2021 3:55 pm
- Forum: VO & Vulcan
- Topic: depth call stack
- Replies: 1
- Views: 1628
depth call stack
<t>In VO I got a situation that there is probably a circular reference resulting in a crash without an errorlog (in our case at least).<br/> Now I would like to check how deep the call stack is in certain situations.<br/> <br/> Is there a function that I can call to see how deep the call stack is ...
- Tue Jan 05, 2021 6:36 pm
- Forum: VO & Vulcan
- Topic: Is linking VO to TFS possible?
- Replies: 1
- Views: 1750
Is linking VO to TFS possible?
We're moving to .NET (GIT) and don't invest anymore in VO than necessary.
We know that we will have some code in VSS for a while, but we keep it clean.
We know that we will have some code in VSS for a while, but we keep it clean.
- Thu Dec 03, 2020 8:57 pm
- Forum: VO & Vulcan
- Topic: Float, Real8, or Decimal?
- Replies: 43
- Views: 13247
Float, Real8, or Decimal?
I've tested the /vo14 on an individual case and it looks good!
Now we are going to test it in bulk. I'll hope next week to see the outcome.
Thanks for all your prompt responses and patience. These are stressful times for us here.
Now we are going to test it in bulk. I'll hope next week to see the outcome.
Thanks for all your prompt responses and patience. These are stressful times for us here.
- Tue Dec 01, 2020 10:21 pm
- Forum: VO & Vulcan
- Topic: Float, Real8, or Decimal?
- Replies: 43
- Views: 13247
Float, Real8, or Decimal?
<t>About the importance:<br/> I'm looking for solutions for a lot of comparisons in my code between literal zero's and real8's.<br/> <br/> If I can figure a structural solution for this in another way that could be ok. I am aware of the trouble in general with floating point comparison...<br/> <br ...
- Tue Dec 01, 2020 10:18 pm
- Forum: VO & Vulcan
- Topic: Float, Real8, or Decimal?
- Replies: 43
- Views: 13247
Float, Real8, or Decimal?
I've included the VO version.
But I compare the Real8 with a literal 0.0
Could it be that the 0.0 is seen as a float and that therefore the left hand side (real8) is converted into a float as wel?
But I compare the Real8 with a literal 0.0
Could it be that the 0.0 is seen as a float and that therefore the left hand side (real8) is converted into a float as wel?
- Tue Dec 01, 2020 10:06 pm
- Forum: VO & Vulcan
- Topic: Float, Real8, or Decimal?
- Replies: 43
- Views: 13247
Float, Real8, or Decimal?
Seems like SetFloatDelta doesn't work for Real8 in XSharp (VO).
In VO it works for both Real8 the same way as for Float.
In VO it works for both Real8 the same way as for Float.