RightSLE for X#

Public support forum for peer to peer support with related to the Visual Objects and Vulcan.NET products
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rjpajaron
Posts: 364
Joined: Fri Nov 06, 2015 12:01 am

RightSLE for X#

Post by rjpajaron »

I am porting this right now and I got some XS9068 and couple of XS0219s...

Anyone can lend me ported RightSLE to X#?

Thanks in advance....

Rene
FFF
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RightSLE for X#

Post by FFF »

Rene,
i started sometime ago, but had to stop halfway due to more pressing tasks ;-(
Maybe we could start a community project on git? One of the points is, i found about 4 (different?) versions on my machine and no clue, which one would be the best starting point...
Regards
Karl
(on Win8.1/64, Xide32 2.20, X#2.20.0.3)
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Chris
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RightSLE for X#

Post by Chris »

Rene,

Did you start from the vulcan version or from the VO one? No point starting from VO, Willie had already created a .Net (for vulcan) version, so use that if you're not already doing so and change the references from the vulcan ones to the X# runtime.

About the errors, can you please show for which code are you getting them?
Chris Pyrgas

XSharp Development Team
chris(at)xsharp.eu
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rjpajaron
Posts: 364
Joined: Fri Nov 06, 2015 12:01 am

RightSLE for X#

Post by rjpajaron »

Chris wrote:Rene,

Did you start from the vulcan version or from the VO one? No point starting from VO, Willie had already created a .Net (for vulcan) version, so use that if you're not already doing so and change the references from the vulcan ones to the X# runtime.

About the errors, can you please show for which code are you getting them?
I tried first "My RightSLE" that I have been using since 2010. I have to look for any Vn version now that I finally able to build FabPaintLibTest with no errors, except for some (MSB3277) warnings which I will inspect later. It took me many hours to cleanly compile FabCtrl until I found a way... by reading the docs on ways to put "USING VOGUIClasses, then another USING VO" which do the tricks on some warnings. See attachment, one particular error that I have to do some "code calisthenics" just to proceed.

XS9002 - Parser: unpected CRLF, are you missing a token. I have no idea why. I have to replace "&&" with .AND. just to proceed. No idea if this changes works the same way.

FabPaintLibTest is originally a .NET Framework 2.x but I have to change it to 4.6.1 as the rest of our X# app is already on 4.6.1.

Back to topic, I will try to find RightSLE for Vulcan in my portable backup. I know it was there somewhere....
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rjpajaron
Posts: 364
Joined: Fri Nov 06, 2015 12:01 am

RightSLE for X#

Post by rjpajaron »

Hi Chris,

I have here RightSLE taken from Willie's, stored somewhere in my portable hard drive.

I XSharp XPorter to "port" it to X# from Vulcan. RightSLE XS.RAR

I will proceed, no idea if this thing works just yet. But I will test it.

--

Rene
Attachments
RightSLE XS.rar
(3.78 MiB) Downloaded 70 times
VulcanVOrightSLE.zip
(654.21 KiB) Downloaded 67 times
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Chris
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RightSLE for X#

Post by Chris »

Hi Rene,

Which dialect are you using for the library? In VO, "&&" was used as a line comment marker (same with "//"), so in X# VO dialect this indicates comments as well and you need to replace as you said with ".AND.". If you want to use && as the logical AND operator, then you'll need to use the Vulcan dialect, which makes the compiler more compatible with Vulcan rather than with VO.
Chris Pyrgas

XSharp Development Team
chris(at)xsharp.eu
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rjpajaron
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Joined: Fri Nov 06, 2015 12:01 am

RightSLE for X#

Post by rjpajaron »

Hi Chris,

So "stressed" with strange code of RightSLE and I did stumble in the docs last night the subtle differences of VO and Vn language. I now know why. That is why when I replace it with ".and." it works. I am using VO dialect as standard.

Thanks,

Rene
jonhn
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RightSLE for X#

Post by jonhn »

Greetings!
Is there a RightSLE already ported to X# that someone would be happy to share a link to please, or tell me where to look?

Thank you.
Jonathan
jonhn
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RightSLE for X#

Post by jonhn »

I'm sorry - I didn't notice the attached zip file on Rene's post.
I've tried it and it seems to work nicely, thank you!
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