StatusBar Class |
Namespace: VO
The StatusBar type exposes the following members.
Name | Description | |
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AsString | ||
Background |
The brush used for painting the background of the control. For example, in a single line edit control, the background is the color behind the text in the edit control.
(Inherited from Control.) | |
Caption |
A string representing the caption of the control (i.e., the static text identifying the control)
(Inherited from Control.) | |
ContextMenu |
A menu object representing the local pop-up menu for a control.
(Inherited from Control.) | |
ControlID |
A number between 1 and 8000 representing the unique ID of a control
(Inherited from Control.) | |
ControlText |
A string representing a message associated with a control to be displayed on the status bar. This message takes priority over the StatusBar:PermanentText message.
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DisabledKeyIndicatorColor |
The Color object that the status bar uses to indicate that a key is disabled. The default is gray.
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ErrorMessageBeep |
A logical value determining whether a beep is sounded by the error system when an error occurs. TRUE turns beeping on; FALSE turns it off.
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ErrorText |
A string representing an error message to be displayed on the status bar. This message takes priority over the StatusBar:ControlText and StatusBar:PermanentText messages.
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FieldSpec |
The field specification connected to the control.
(Inherited from Control.) | |
HorizontalBorder |
A numeric value representing the width of the horizontal border between the top or bottom edge of the status bar and its items.
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HyperLabel |
The hyperlabel connected to the control.
(Inherited from Control.) | |
InsertMode |
A logical value indicating whether the program is in insert mode.
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ItemBorder |
A numeric value representing the width of the borders between the status bar items.
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KeyIndicatorColor |
The Color object that the status bar uses to indicate to the user that a key is in the on state.
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Length |
A numeric value representing the number of characters in the message to be displayed on the status bar.
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MenuText |
A string representing a message associated with a menu selection to be displayed on the status bar.
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Modified |
A logical value that is set to TRUE when a standard edit control or editable combo box is in the process of being modified.
(Inherited from Control.) | |
Name |
A string representing the name of the control.
(Inherited from Control.) | |
NameSym |
A symbol representing the name of the control.
(Inherited from Control.) | |
Origin |
A point representing the location of a control on its owner window, in canvas coordinates.
(Inherited from Control.) | |
Owner |
The owner window of a control.
(Inherited from Control.) | |
OwnerAlignment |
Constant representing how the window will be aligned within its owner window.
(Inherited from Control.) | |
PermanentText |
A string representing the default message to be displayed on the status bar
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Position |
A pair representing the coordinates to be shown in the status bar. The units you choose for coordinates are arbitrary.
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ReadOnly |
Is the control readonly ?
(Inherited from Control.) | |
Server |
The server object that currently connected to this control. If no server is connected, the value is NIL.
(Inherited from Control.) | |
Size |
A dimension representing the size of a control.
(Inherited from Control.) | |
Status |
A hyperlabel indicating the status of the control after a validation attempt or other action.
(Inherited from Control.) | |
TextValue |
A string representing the value held in the status bar.
(Overrides TextValue.) | |
TimeOut |
A numeric value indicating the number of seconds a nonpermanent message is displayed on the status bar.
| |
ToolTipText |
String value representing the tooltip text used when the user moves the mouse pointer over the control.
(Inherited from Control.) | |
Transient |
A string representing an error message to be displayed on the status bar. This message takes priority over the StatusBar:ControlText and StatusBar:PermanentText messages.
| |
UseHLForToolTip |
Logical value determining whether the descriptive text of a control's Hyperlabel should be used as the tooltip text.
(Inherited from Control.) | |
Value |
The value held in the control, in whatever data type the control holds.
(Inherited from Control.) | |
ValueChanged |
A logical value representing whether the control's Value has been changed from its prior setting.
(Inherited from Control.) | |
VerticalBorder |
A numeric value representing the height of the vertical border between the left or right edge of the status bar and its items.
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Name | Description | |
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Activate |
Provide a method that is invoked when the control has focus and a window is activated. (Inherited from Control.) | |
AddItem |
Add a new item to the status bar.
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AsString |
Return the contents of the control (or its identifying label).
(Inherited from Control.) | |
ClearItems |
Remove all of the status bar items.
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Deactivate |
Provide a method that is invoked when the control has focus and a window is deactivated. (Inherited from Control.) | |
DEFAULT | Call the default windows procedure for a control and set the EventReturnValue. (Inherited from Control.) | |
Destroy |
Provide a method to de-instantiate a StatusBar object.
(Overrides Destroy.) | |
Disable |
Disable a control (until a subsequent call to Control:Enable()).
(Inherited from Control.) | |
DisableTheme |
Disable the WinXP theme for a control.
(Inherited from Control.) | |
Dispatch |
Provide the prototype dispatcher for events within the system when the control has focus; routing various events to their appropriate event handlers. (Overrides Dispatch(Usual).) | |
DisplayKeyboard |
Enable the display of the keyboard state on the status bar.
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DisplayMemory |
Enable the display of the virtual memory available, on the status bar. You must keep the display refreshed as necessary by calling StatusBar:RefreshMemoryDisplay().
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DisplayMessage |
Enable the display of messages on the status bar.
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DisplayPosition |
Enable the display of a coordinate pair on the status bar.
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DisplayTime |
Enable the digital clock display on the status bar.
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Enable |
Enable a control that was previously disabled.
(Inherited from Control.) | |
Expose |
Provide a method that is invoked when the control has focus and whenever part of the window needs repainting. (Inherited from Control.) | |
FocusChange |
Provide a method that is invoked when the control has focus and the input focus changes from the current control to another (or vice versa). (Inherited from Control.) | |
GetExStyle |
Retrieve the Ex styles for the control.
(Inherited from Control.) | |
GetItemBoundingBox |
Get the bounding box that describes the area of a status bar item.
| |
GetStyle |
Retrieve the styles for the control.
(Inherited from Control.) | |
Handle |
Return the handle for a control.
(Inherited from Control.) | |
HasBorder | Check if a border has been set for the control (Inherited from Control.) | |
HasStyle | Check if a style value has been set for the control (Inherited from Control.) | |
Hide |
Hide a status bar so it is not visible (until a subsequent call to StatusBar:Show()).
(Overrides Hide.) | |
HorizontalScroll |
Provide a method that is invoked when the control has focus and a horizontal scroll bar is scrolled. (Inherited from Control.) | |
IsEnabled |
Report if this control is currently enabled.
(Inherited from Control.) | |
IsExStyle | Check if a exstyle value has been set for the control (Inherited from Control.) | |
IsReadOnly |
Report if this control is currently readonly.
(Inherited from Control.) | |
IsStyle | Check if a style value has been set for the control (Inherited from Control.) | |
IsVisible |
Report if this control is visible (completely or partially) or hidden.
(Inherited from Control.) | |
KeyDown |
Provide a method that is invoked when the control has focus and a key on the keyboard is pressed. (Inherited from Control.) | |
KeyUp |
Provide a method that is invoked when the control has focus and a key on the keyboard is released. (Inherited from Control.) | |
LinkDF |
Connect a control to a data field in a data server.
(Inherited from Control.) | |
MenuInit |
Provide a method that is invoked when a pop-up menu owned by the control is about to pop up.
(Inherited from Control.) | |
MenuSelect |
Provide a method that is invoked when an item on a menu owned by the control is highlighted.
(Inherited from Control.) | |
MouseButtonDoubleClick |
Provide a method that is invoked when the control has focus, the mouse pointer is positioned over the window, and a mouse button is double-clicked. (Inherited from Control.) | |
MouseButtonDown |
Provide a method that is invoked when the control has focus, the mouse pointer is positioned over the window, and a mouse button is clicked. (Inherited from Control.) | |
MouseButtonUp |
Provide a method that is invoked when the control has focus, the mouse pointer is positioned over the window, and a mouse button is released.
(Inherited from Control.) | |
MouseDrag |
Provide a method that is invoked when the control has focus and a mouse with one or more buttons clicked is moved in the window.
(Inherited from Control.) | |
MouseMove |
Provide a method that is invoked when the control has focus and the mouse is moved in the control.
(Inherited from Control.) | |
Move |
Provide a method that is invoked when the control has focus and the control is moved (either by the user or by the application).
(Inherited from Control.) | |
OverRide | This is a compatibility method that is no longer used or needed. (Inherited from Control.) | |
PerformValidations |
Perform all the validations defined to this control's field specification (for example, required, maximum and minimum digits, maximum and minimum value, validation rule) and return the result of the test.
(Inherited from Control.) | |
RefreshMemoryDisplay |
Cause the status bar to bring the display of virtual memory up-to-date.
| |
RegisterTimer |
Register a timer method to be invoked for the control.
(Inherited from Control.) | |
RePaint |
Send an ExposeEvent to repaint the control
(Inherited from Control.) | |
Resize |
Provide a method that is invoked when the control has focus and the control changes size.
(Inherited from Control.) | |
RestoreUpdate |
Resume all drawing updates for a control (after Control:SuspendUpdate() is called).
(Inherited from Control.) | |
SetExStyle |
Set the exstyle for the control.
(Inherited from Control.) | |
SetFocus |
Pass input focus to a control, thereby directing all mouse and keyboard input to the control.
(Inherited from Control.) | |
setmessage |
Display a string in the main message area of the status bar.
| |
SetPair |
Set a pair representing the coordinates to be shown in the status bar.
| |
SetParent |
Change the parent handle for the control.
(Inherited from Control.) | |
SetStyle |
Set the style for the control.
(Inherited from Control.) | |
SetText |
Set text for a status bar item.
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Show |
Display a status bar so it is visible.
(Overrides Show.) | |
SuspendUpdate |
Temporarily suspend all drawing updates for a control; drawing resumes with a call to Control:RestoreUpdate().
(Inherited from Control.) | |
ValidateControl | This method validates if the control has been created and when not then it triggers the control creation (Inherited from Control.) | |
VerticalScroll |
Provide a method that is invoked when the control has focus and a vertical scroll bar is scrolled.
(Inherited from Control.) |
Name | Description | |
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EventReturnValue | (Inherited from Control.) | |
oCargo | Cargo slot. (Inherited from VObject.) |
Tip |
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You never create a status bar yourself. Instead, you ask the window to do it, by calling AppWindow:EnableStatusBar(). Once you pick up the status bar returned by that method, you can customize the status bar by invoking the various Display… methods of status bar. Note that, except for the time display, the status bar items require you to refresh them. For example, if you turn on the display of available virtual memory, you must call the StatusBar:RefreshMemoryDisplay() method whenever the application is about to embark on a "memory-hungry" task. Because you never create status bars, you also never destroy them—the window does that itself. |